Designing for Trial and Error
6 years agoCompact Mobile Navigation Patterns
6 years agoSolving Problems with User Research, Best Practices, and A/B Testing...
6 years agoThe Real Life Test For Intuitiveness
6 years ago | Work-in-progressThe User Story In Context And Time
6 years ago15 Jobs-To-Be-Done Interview Techniques
6 years agoGuidelines for instant search filters
7 years agoPatterns for optimizing checkouts: flow
7 years agoTips for A/B testing with low traffic
8 years agoCrowd-sourcing A/B test predictions
8 years agoWhen and why to peek at A/B tests
9 years agoVisual patterns for A/B test structure
9 years agoSimulations are faster and more intuitive than calculations...
9 years agoHow to correctly define a business hypothesis...
9 years agoI Have An A/B Test Winner, So Why Can’t I See The Lift?...
10 years agoPresentations
What The Heck Is Linguistics? A Lighthearted Tour Of The Science Of Language
Deep accessibility means providing an equivalent experience, a true translation using different means. Examples include an annotated document, a chart, and driving directions.
Simulation of an A/B test as it moves from the initial state dominated by chance towards a state of equilibrium. How does chance affect the outcome? What is a true +10% winner likely to do half way into the test? Answering these questions helps me interpret real tests.